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How to beat a DA

Thursday, 07 June 2007
The epic duel between SK and DA

Summary of all posts by GodSwift, Mytza, Aahx, Gorefest, Astaroth, Ryltar, diamond, abec, spes, kholdstare, valador, connovar, kraker.


Point of view: SK


Pro's:
- Good INT = Better M.Atk AND increased chance to land a debuff  
- Good WIT = Better casting speed, better root resistance, better chances for a magic crit
- Good MEN = Better M.Def and better debuff resistance.
- Cubics (Wind Shackle), Sting, Hex, Powerbreak, Freezing Strike, Poison, Lightning Strike, Judgment, Arrest = 9 possible buffs less if the
DA is fully buffed

Con's:
- Low Constitution, vulnerable to stun
- Guard Stance consumes a lot of MP


How to deal with a Panther:

Method 1. - Resummoning takes pretty long, could be canceled and consumes a lot of mp, therefore it's a solution to kill the panther first
Method 2. - Use the panther as a hp battery, abuse the low mdef of summons, constantly root it (note: arrest does not last long)


Solution 1:
- Nuke the cat until it dies, abuse the low mdef  
- Use guard stance and fortitude while the panther is alive

Solution 2:
- Nuke the cat with "Life Leech" after a failed stun, redo your arrest after that
            

Kiting

1. Kiting is not effective :
- Hamstring effect 3 (note: -50% in c5)
- Freezin strike effect 2 (note: +100% in c5)
- Rooting is a waste of mp
- Fast panther
- Hate makes it difficult to kite
2. Kiting is not effective while the panther is alive


Hex vs. Powerbreak:
- Use Hex to shorten the fight (causal chain: less hits = less time = less mp = more mp to use your toggles overall and in particular at the end);  
- Note: Do not hex the panther, use PowerBreak then and nuke it

Tactics:  
- Start with Lightning Strike + Power Break on the Panther if you follow Method 1 to debuff him and to reduce his damage output,
- Avoid getting stunned while both (DA + Panther) are hitting you; Use fortitude (ST Skill) + GS while fighting the panther - once it's dead stop it and save some mp for the end
- Order of nukes AFTER a stun: Poison,Drain Health,Freezing Strike, Power Break, Hex (note: this is only possible with +WIT or SoM Acumen)
- Do not waste your MP with Arrest, but use it to get some room to cast lightning strike on the DA once it's ready
- Manage your mp, keep enough MP to boost your Pdef at the end of a fight (less than 25%HP --> final fortress bonus)
 

Possible Setup (abec's setup):

Weapon: Dark Legion Edge with Health +25%HP
Armor:   Majestic Set
Bonus:   P. Atk. +4%, Accuracy +3, Stun Resistance +50%, STR+2 and Con-2.

Tatoos:
-4 DEX +4 CON
-4 INT +4 WIT


Strength      43
Dexterity     30
Consitution  34
Intelligence  21
Wit              16
Mental         26

(+)
+25% Max HP bonus
+12% Melee dmg output bonus[Majestic Set Bonus: +4% P. Atk. and +2str (= 8%)]
+2 Contitution (~200 HP more and increased stun resistance)
+50% Stun resistance (Maj)
+22% Casting speed
+Better spell cooldown and better root resistance.
+1 accuracy (+3 from Maj -2 from tatoo)

(-)
-14% M.atk.(-4 Int)
-4 Run speed
-4% block rate


Interlude:
- Note that shields will increase the mdef and can block nukes completely, concentrate on the most important debuffs only if you are fighting the DA
- While you are fighting the panther use your nukes just like before


Overall:
To summarize it: The "best" way is to kill the panther straight by nuking it, after that you have to concentrate on the DA. Use your physical strength and
a possible stun resistance (Majestic Set) to literally show him your strength. Make use of your debuffs to make him loose as many buffs as possible if it's not a
self-buffed fight.  


Point of view DA:

Pro's:
- DA have the best mdef unbuffed due to Iron Will  
- Huge amount of CON
- Great Base PDef

Con's:
- Relies on his stun and panther
- Lower Base STR
- Lower Base INT;WIT;MEN (note: their drain is nonetheless an efficient nuke)

Equipment:
- Nightmare: Vulnerable to LS, DoTs and debuffs, but root resistance and +con
- Tallum: Protection against DoTs, vulnerable to arrest, LS, debuffs ; Poison cubics ignores Set Bonus.
- Dark Crystal: Protection against LS and +con, vulnerable to anything else
- Majestic: Less Con, useless stun protection, but more pattack


Tactics:
- Make sure to tell your buffer to buff important buffs at the END e.g. BTB, Shield, Haste2, DW, Guidance etc.
- Try to chain stun the SK (constantly keep up the stun), try to avoid canceling it, let the panther attack  
- Use Hamstring to slow the SK, use Shackle to root him and use your Shield Stun to cancel his spells.
- Pay attention and especially try to cancel his lightning strike, his most feared weapon
- If he is trying to melee fight you don't forget to use Judgment to lower his crit rate.

Interlude:
- Horror is going to work on PC's so make sure to use your advantage
 



Things to add
- Dark Avenger Tactics, Setups
- Additional Interlude changes
- Special case: Shillien Templar vs. Hell Knight
Last Updated ( Monday, 30 July 2007 )
 
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